Archives for category: Uncategorized

Update time – version 11 is in the works.

Decisions, decisions. Over the last few months I was thinking of porting the source of Kali 9 from Actionscript to Unity since flash seems to be going to way of the dinosaurs. I spent time investigating how I would go about doing this and even created a short walk around demo of the first area in Unity which only took me about a week to make. However, even though I like what unity is capable of I estimate that it would take me a few years for me to be comfortable enough to work on a project this large. Not only would the code need to be re-worked but a┬álot of the art assets would need to be reworked to fit Unity’s workflow. I’m sticking with AS3 & Air to finish the project.